AVAILABLE FOR FREELANCE

Availble for Freelance

michael ko

michael ko

michael ko

michael ko

3d art director

3D Art Director

BASED IN CALIFORNIA, SF

A CREATIVE FOR

PRODUCT, AD, AR, WEB

About

About

michael ko

michael ko

I'M A SF-BASED 3D ART DIRECTOR AND A SOLO AGENCY.

A CREATIVE WHO NEVER STOPS LEARNING — DRIVEN BY CHALLENGES, SHAPED BY EXPERIENCE.

I'M A SF-BASED 3D ART DIRECTOR AND A SOLO AGENCY.

A CREATIVE WHO NEVER STOPS LEARNING — DRIVEN BY CHALLENGES, SHAPED BY EXPERIENCE.

I'M A SF-BASED 3D ART DIRECTOR AND A SOLO AGENCY. A CREATIVE WHO NEVER STOPS LEARNING — DRIVEN BY CHALLENGES, SHAPED BY EXPERIENCE.

What excites me most about innovation is the human story behind it. I'm constantly exploring emerging technology — not just to adopt it, but to understand how it can be shaped into something that genuinely connects with and helps people.


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My

My

EXPERTISE

EXPERTISE

(1)

DESIGN

My design process goes beyond aesthetics. It's about uncovering what makes a brand distinct and giving it a visual language that's entirely its own.

(2)

ART DIRECTION

Vision, leadership, and precision — art direction that elevates every project, every team, and every outcome with uncompromising intent.

(3)

R&D & Innovation

Emerging technology excites me — not for what it is, but for what it makes possible when put in the right creative hands.

(1)

DESIGN

My design process goes beyond aesthetics. It's about uncovering what makes a brand distinct and giving it a visual language that's entirely its own.

(2)

ART DIRECTION

Vision, leadership, and precision — art direction that elevates every project, every team, and every outcome with uncompromising intent.

(3)

R&D & Innovation

Emerging technology excites me — not for what it is, but for what it makes possible when put in the right creative hands.

(1)

DESIGN

My design process goes beyond aesthetics. It's about uncovering what makes a brand distinct and giving it a visual language that's entirely its own.

(2)

ART DIRECTION

Vision, leadership, and precision — art direction that elevates every project, every team, and every outcome with uncompromising intent.

(3)

R&D & Innovation

Emerging technology excites me — not for what it is, but for what it makes possible when put in the right creative hands.

(4)

CGI & 3D Production

PRO

From concept to final render, I bring the technical depth and artistic vision to make products look better than reality.

(5)

Motion Design & ANIMATION

Motion design is where art direction and time intersect — transforming a great image into an unforgettable experience.

(4)

CGI & 3D

PRO

From concept to final render, I bring the technical depth and artistic vision to make products look better than reality.

(5)

Motion Design &

ANIMATION

Motion design is where art direction and time intersect — transforming a great image into an unforgettable experience.

(4)

CGI & 3D Production

PRO

From concept to final render, I bring the technical depth and artistic vision to make products look better than reality.

(5)

Motion Design & ANIMATION

Motion design is where art direction and time intersect — transforming a great image into an unforgettable experience.

Motivation

Motivation

Motivation

What drives me is technology's power to democratize creativity. From AI to time-tested tools and learnings, what once required a full studio is now in everyone's hands. That's what keeps me passionate, curious, and constantly pushing forward as a creative.

What drives me is technology's power to democratize creativity.

From AI to time-tested tools and learnings, what once required a full studio is now in everyone's hands. That's what keeps me passionate, curious, and constantly pushing forward as a creative.

Design communicates what words can't.

A single well-crafted visual can cross language barriers, bypass skepticism, and connect with people on a purely human level. That's what drew me to this craft — and what keeps me here.

What drives me is technology's power to democratize creativity. From AI to time-tested tools and learnings, what once required a full studio is now in everyone's hands. That's what keeps me passionate, curious, and constantly pushing forward as a creative.

Design communicates what words can't.

A single well-crafted visual can cross language barriers, bypass skepticism, and connect with people on a purely human level. That's what drew me to this craft — and what keeps me here.

EXPERIENCE

EXPERIENCE

EXPERIENCE

vagaro

3d art director

2022 - Present

At Vagaro, no two days look the same. I've led 3D asset creation for hardware products, directed animations for product launches, produced advertisements that drive customer growth, and designed digital mockups for tradeshows and conferences.

Beyond the work itself, I mentor co-artists in 3D production — a role that's shaped me into an art director that cross-functional teams trust and rely on.

vagaro

3d art director

2022 - Present

At Vagaro, no two days look the same. I've led 3D asset creation for hardware products, directed animations for product launches, produced advertisements that drive customer growth, and designed digital mockups for tradeshows and conferences.

Beyond the work itself, I mentor co-artists in 3D production — a role that's shaped me into an art director that cross-functional teams trust and rely on.

instagram

3d AR/product designer

2017 – 2022

At Instagram, I bridged AR design and product thinking to create camera experiences rooted in user research and intention. Every project was driven by a clear goal — increasing engagement in meaningful ways. I also contributed to building creative tools that expanded how users express themselves and share within the platform.

instagram

3d AR/product designer

2017 – 2022

At Instagram, I bridged AR design and product thinking to create camera experiences rooted in user research and intention. Every project was driven by a clear goal — increasing engagement in meaningful ways. I also contributed to building creative tools that expanded how users express themselves and share within the platform.

apple

senior 3d artist

2012 – 2013

At Apple, the role was focused and the bar was uncompromising. As a Senior 3D Artist, I produced hyper-realistic product visualizations across multiple projects — work that lived directly on Apple's interactive websites and served as the first visual touchpoint for their newly released models.

apple

senior 3d artist

2012 – 2013

At Apple, the role was focused and the bar was uncompromising. As a Senior 3D Artist, I produced hyper-realistic product visualizations across multiple projects — work that lived directly on Apple's interactive websites and served as the first visual touchpoint for their newly released models.

Freelance

freelance

3d CREATIVE

2012 – PRESENT

2010 – 2017

Over a decade of freelancing built the foundation of who I am as a creative. From artist to senior lead, my responsibilities grew as my craft earned trust. Working alongside studios like Scholar, Buck, Imaginary Forces, and A52 pushed my design and animation to a professional level that leapt my career forward — and never let it settle.

Freelance

3d CREATIVE

2012 – PRESENT

Over a decade of freelancing built the foundation of who I am as a creative. From artist to senior lead, my responsibilities grew as my craft earned trust. Working alongside studios like Scholar, Buck, Imaginary Forces, and A52 pushed my design and animation to a professional level that leapt my career forward — and never let it settle.

Favorite
STack

Favorite
STack

Favorite
STack

maya

software

SOFTWARE

S/W

3d

3d

Autodesk Maya is where my digital worlds begin. From initial modeling to final render, it's the core tool that empowers every stage of my 3D production pipeline.

adobe suites

software

S/W

Design/anmmation/comp

Design/anmmation/comp

Design/anmmation

Adobe Suite is my go-to across the full production pipeline outside 3D. Photoshop, Illustrator, and After Effects cover everything from early concepting and design to final animation and compositing.

substance painter

software

SOFTWARE

S/W

3d painting /texturing

3d painting /texturing

Substance Painter is where the magic happens. It's my primary 3D texturing tool — bringing material depth, surface detail, and hyper-realism to the digital worlds I build, one layer at a time.

foundry nuke

software

S/W

vfx / composition

vfx / composition

Nuke is where a project finds its final voice. As a compositing and color tool, it gives me precise control over mood, tone, and aesthetics — from 3D tracking to frame-perfect color correction.

redshift

software

S/W

rendering

rendering

Redshift is my renderer of choice — a GPU-accelerated powerhouse that delivers production-quality results at a fraction of the render time, without compromising a single detail.

v-ray

software

S/W

rendering

rendering

When hyper-realism is non-negotiable, V-Ray is the answer. The industry benchmark for photographic CG imagery — trusted by brands like Apple and Nvidia — it's the renderer I rely on when the standard for visual fidelity is absolute.

RECOGNITION

RECOGNITION

RECOGNITION

MOTIONGRAPHER

iphone diorama

My personal project iPhone Diorama was handpicked by Motionographer as a featured Quickie — accumulating over 830K views on Vimeo and earning unsolicited coverage from Fast Company, Feel Desain, AWN, and TrendHunter. A personal creative pursuit that resonated far beyond what was expected.

MOTIONGRAPHER

iphone diorama

My personal project iPhone Diorama was handpicked by Motionographer as a featured Quickie — accumulating over 830K views on Vimeo and earning unsolicited coverage from Fast Company, Feel Desain, AWN, and TrendHunter. A personal creative pursuit that resonated far beyond what was expected.

VIMEO STAFF PICK

The Trials and Tribulations of Being a Skeleton

& Fail Again, Fail Better


The Trials and Tribulations

of Being a Skeleton

&

Fail Again, Fail Better


Vimeo Staff Picktwice. Scholar's 'The Trials and Tribulations of Being a Skeleton' at 160K views and Blind's 'Fail Again, Fail Better' at 270K — both handpicked by Vimeo's editorial team for standout creative work.

VIMEO STAFF PICK

The Trials and Tribulations of

Being a Skeleton

&

Fail Again, Fail Better


Vimeo Staff Picktwice. Scholar's 'The Trials and Tribulations of Being a Skeleton' at 160K views and Blind's 'Fail Again, Fail Better' at 270K — both handpicked by Vimeo's editorial team for standout creative work.

Instagram — Shipped Feature

COUNTDOWN STICKER

I designed the end-to-end animation for Instagram's Countdown Sticker — a Stories feature that transformed how users build anticipation and celebrate moments together. The impact reached far beyond everyday users, becoming a go-to tool for celebrity events, product launches, and music artist album releases at scale.

Instagram

COUNTDOWN STICKER

I designed the end-to-end animation for Instagram's Countdown Sticker — a Stories feature that transformed how users build anticipation and celebrate moments together. The impact reached far beyond everyday users, becoming a go-to tool for celebrity events, product launches, and music artist album releases at scale.

Ready?

Ready?

Let's Design

Let's Design

LET'S CONNECT

michael ko

michael ko

michael ko

michael ko

©2026 MICHAEL KO DESIGN

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©2026 MICHAEL KO DESIGN

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